Concernage
Posted: Tue Jan 15, 2008 11:30 am
I have been wrestling with an idea, a thought. A feeling, if you will. I have been wrestling with it and have finally come to terms with it. I can now say it out loud, give the thought life and face it full on and the consequences that go with it.
Outland sucks. There; I said it.
What has it been now? A year since it came out? I was in the desert when it came out (hi, Tului!) so I was really far behind everyone else. I got back and dusted off my 60s and there were already a ton of 70s loose. I tooled around and checked things out. I tried some quests, some of the new things, so on and so forth.
I just really don't like it. Hear me out. We will get to that whole "you haven't given it a chance yet" thing you are saying in a little bit.
Maybe I am an old fogie. Maybe I am obtuse. Stodgy. Whatever. I don't know. But I do have certain expectations of some things. The sun should rise in the east, water should be wet and there should be NO damned aliens in my RPG.
What we are talking about is not unlike the difference between the English approach to psychedelia in the 60s and the American approach to psychedelia in the 60s. Compare the two different types of music at the time. In English music we can find tales that are nothing less than trips back through childhood. Songs about games and gnomes and fairytale places. Sure, there was as much sex, drugs and liberation in English music as there was in American music at the time, but one would have to search a long, long time time find an American psychedelic band singing a song about a "gnome named Grimble Grumble". Anyway.
That is perhaps what appeals to me about some fantasy and RPG stuff. The elements are elements that we had in our childhood; themes common to us all. Goblins, gnomes, dwarfes, elves, magic, dragons? All there. Tucked away in every nook and cranny of childhood tales, nursery rhymes and bedtime stories. King Arthur, the Brothers Grim, even go back as far as Aesop. They are all there. Playing games like this bring to me that warm nostalgia that as I get older seems so much more important, so much more profound to me. I start up the game and I see the world that I imagined in my young readings of Tolkien, Dragonlance, Forgotten Realms and all the other Gygax' contemporaries. I see the images that were made familiar to me 20 years ago.
What the hell is a draenei?
These soulless freaks of fiction cause me to cringe and withdraw as if I am in the presence of a brown recluse spider. These aliens do not exist anywhere in my childhood readings and musings. They don't appear in the revered D&D, AD&D, and AD&D 2nd Edition worlds. (I lost track after 2nd ed.) Guns? Helicopters? Pimp clothing?Giant robots? Are you serious? What is coming in the next expansion? Hondas, cell phones and light sabers?
Even the terrain annoys me. In the previous edition, the world looked not wholly unlike our own. It felt, like the Tolkien books felt, that the fantasy world could have easily been our world, perhaps in some distant past. Or perhaps it could have been a nearby solar system that evolved both like us and not like us. I remember seeing the different zones when I first came to WoW and thinking them either lovely or unpleasant as the case may have been, but they at the same time reminded me of the different places I have visited as I have travelled the world. The plains of Montana, hills of Tennessee, the Great Smokey Mountains of North Carolina, the swamps of Georgia, South Carolina and Florida, the snow for miles and miles in Canada, the deserts of Kuwait, Saudi, Qatar, Egypt and the chaos and destruction of Iraq, Afghanistan, Kyrgyzstan. I felt a comfortable and familiar feeling as I tromped all over the lands.
Anyone see a giant floating island in their neighborhood? Me neither. Like everyone else, I think Zangarmarsh is lovely to look at it, but it is still as alien as it can be.
The familiarity of memory and childhood is lost to me in the Outland. It is just as alien to me as the draenei are alien to good taste. When I play a fantasy RPG, especially one built on the premise of "Orcs vrs Humans", I find myself put out at seeing a robotic chicken. It simply should not be there.
(Yes, I know the robot chickens were before TBC. Don't ruin my story, damn it.)
Maybe I have not given it much of a chance. Maybe. My highest toon is only 67 after all. I don't know. I do know that if I wanted to fight robots and aliens, I would go play Star Wars Universe.
I know it is anachronistic, I know I am just resisting the future and evolution. I know that this is all about marketing and appealing to as broad of a market base as you can. I know that. I know all of that, but cannot stop myself from thinking....give me my AD&D back.
Outland sucks. There; I said it.
What has it been now? A year since it came out? I was in the desert when it came out (hi, Tului!) so I was really far behind everyone else. I got back and dusted off my 60s and there were already a ton of 70s loose. I tooled around and checked things out. I tried some quests, some of the new things, so on and so forth.
I just really don't like it. Hear me out. We will get to that whole "you haven't given it a chance yet" thing you are saying in a little bit.
Maybe I am an old fogie. Maybe I am obtuse. Stodgy. Whatever. I don't know. But I do have certain expectations of some things. The sun should rise in the east, water should be wet and there should be NO damned aliens in my RPG.
What we are talking about is not unlike the difference between the English approach to psychedelia in the 60s and the American approach to psychedelia in the 60s. Compare the two different types of music at the time. In English music we can find tales that are nothing less than trips back through childhood. Songs about games and gnomes and fairytale places. Sure, there was as much sex, drugs and liberation in English music as there was in American music at the time, but one would have to search a long, long time time find an American psychedelic band singing a song about a "gnome named Grimble Grumble". Anyway.
That is perhaps what appeals to me about some fantasy and RPG stuff. The elements are elements that we had in our childhood; themes common to us all. Goblins, gnomes, dwarfes, elves, magic, dragons? All there. Tucked away in every nook and cranny of childhood tales, nursery rhymes and bedtime stories. King Arthur, the Brothers Grim, even go back as far as Aesop. They are all there. Playing games like this bring to me that warm nostalgia that as I get older seems so much more important, so much more profound to me. I start up the game and I see the world that I imagined in my young readings of Tolkien, Dragonlance, Forgotten Realms and all the other Gygax' contemporaries. I see the images that were made familiar to me 20 years ago.
What the hell is a draenei?
These soulless freaks of fiction cause me to cringe and withdraw as if I am in the presence of a brown recluse spider. These aliens do not exist anywhere in my childhood readings and musings. They don't appear in the revered D&D, AD&D, and AD&D 2nd Edition worlds. (I lost track after 2nd ed.) Guns? Helicopters? Pimp clothing?Giant robots? Are you serious? What is coming in the next expansion? Hondas, cell phones and light sabers?
Even the terrain annoys me. In the previous edition, the world looked not wholly unlike our own. It felt, like the Tolkien books felt, that the fantasy world could have easily been our world, perhaps in some distant past. Or perhaps it could have been a nearby solar system that evolved both like us and not like us. I remember seeing the different zones when I first came to WoW and thinking them either lovely or unpleasant as the case may have been, but they at the same time reminded me of the different places I have visited as I have travelled the world. The plains of Montana, hills of Tennessee, the Great Smokey Mountains of North Carolina, the swamps of Georgia, South Carolina and Florida, the snow for miles and miles in Canada, the deserts of Kuwait, Saudi, Qatar, Egypt and the chaos and destruction of Iraq, Afghanistan, Kyrgyzstan. I felt a comfortable and familiar feeling as I tromped all over the lands.
Anyone see a giant floating island in their neighborhood? Me neither. Like everyone else, I think Zangarmarsh is lovely to look at it, but it is still as alien as it can be.
The familiarity of memory and childhood is lost to me in the Outland. It is just as alien to me as the draenei are alien to good taste. When I play a fantasy RPG, especially one built on the premise of "Orcs vrs Humans", I find myself put out at seeing a robotic chicken. It simply should not be there.
(Yes, I know the robot chickens were before TBC. Don't ruin my story, damn it.)
Maybe I have not given it much of a chance. Maybe. My highest toon is only 67 after all. I don't know. I do know that if I wanted to fight robots and aliens, I would go play Star Wars Universe.
I know it is anachronistic, I know I am just resisting the future and evolution. I know that this is all about marketing and appealing to as broad of a market base as you can. I know that. I know all of that, but cannot stop myself from thinking....give me my AD&D back.
, It's Star Wars "Galaxies". I played it for at least two to three years until they decided to make it easy to become a Jedi. I'd been doing the looooooooooooooooooooooooong quest line to achieve the rank of Jedi, get my saber, and all that goodness, and then they update it so you can start out as a Jedi. That just ruined the gaming experience all together. Besides, Warcraft is a WHOLE lot more fun in my opinion. ((IT IS NOT IMO! *Netspeak hater*)) Sure I miss the dogfights in space, the robotic legs from the memorable capture by Space Pirates, and encountering Darth Vader on Naboo, but Warcraft has more people to develop storylines with, and is just more fun all around. ((I know this has nothing to do with the topic at hand, but hey, it's a forum!